The future of visual design in games — how AI changes the rules for simple graphics
I messed around with an AI art tool the other day to mock up some sprites for a side project, and honestly, it blew me away. Normally I’d spend hours drawing pixel by pixel, but here I got five different styles in minutes. Sure, they weren’t perfect, but cleaning them up took way less time. It kind of made me think — if this is possible now, indie devs working with simple visuals might suddenly have a lot more creative freedom without the grind.
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